Gry i rozrywka

Zrzut ekranu z gry wokselowej

Zamień autorski świat albo postać w zrzut z wokselowej piaskownicy nowej klasy — kostkowy teren, filmowe światło, autorskie stworzenia, trzymany przedmiot i pełny HUD przetrwania.

Aktualizacja:

Pełny prompt

Prompt po angielsku z przykładowym opisem. Przed generowaniem dostosuj temat i szczegóły. Oryginalne dane wejściowe i ustawienia przykładów nie są w pełni potwierdzone.

Zalecany model: GPT Image 2

Render the world, activity, and original character described in the user request as a screenshot from a next-generation block-built voxel sandbox game. Construct the landscape entirely from cubic terrain, stepped vegetation, modular buildings, and original blocky creatures, but illuminate it with physically convincing sunlight, soft global bounce, volumetric clouds, atmospheric haze, water reflections, and detailed weather for a striking contrast between simple geometry and modern rendering. Use an immersive first-person view by default: show one cubic hand holding a user-specified original tool or item in the lower foreground, aim a small crosshair toward the main action, and frame the horizon for depth and exploration. Add a clean fictional survival HUD with hearts or health pips, an experience bar, a hunger meter, and a nine-slot hotbar filled with original item icons; keep every symbol crisp and avoid copying a known game's exact interface. Translate characters into consistent voxel proportions with low-resolution pixel-textured faces, hair, and clothing. For an avatar-focused request, present front, side, and back views on a simple block-world backdrop instead of the HUD scene. No trademarked mobs, signature weapons, franchise names, logos, watermarks, or photoreal rounded anatomy. User request: exploring a glowing mushroom valley with a copper compass during a thunderstorm

Przykłady od zespołu

Zrzut ekranu z gry wokselowej
Model przykładu: Seedream 5.0 Lite
Zrzut ekranu z gry wokselowej
Model przykładu: Seedream 5.0 Lite

Źródła i autorzy

Zaadaptowane i przepisane przez OmniArt. Poniżej podano źródła, zmiany i warunki użytkowania.

  • 综合应用场景图 · @nicdunz

    freestylefly/awesome-gpt-image-2

    Repository code is MIT; its disclaimer says community content belongs to original authors/platforms and commercial reuse is not guaranteed.

    Rewritten and consolidated into an OmniArt recipe archetype; template tokens removed; named people, brands, platforms, games, and film IP generalized; no raw prompt text or source image copied.

  • 游戏界面截图 · @wolfaidev

    freestylefly/awesome-gpt-image-2

    Repository code is MIT; its disclaimer says community content belongs to original authors/platforms and commercial reuse is not guaranteed.

    Rewritten and consolidated into an OmniArt recipe archetype; template tokens removed; named people, brands, platforms, games, and film IP generalized; no raw prompt text or source image copied.

Źródła i autorzy

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