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AI audio generator: create voiceover and music on OmniArt

Create voiceover and music with MiniMax, ElevenLabs, and Lyria models on OmniArt, then assemble them with video and sound effects in an editor.

OmniArt Team
AI audio generator: create voiceover and music on OmniArt

Sound is the half of a clip most creators leave to chance. A good shot lands harder when narration, music, and picture share the same brief. OmniArt's audio workspace currently generates speech and music; it does not offer a standalone text-to-SFX, ambience, or Foley model. This guide explains what the workspace can make, which model to choose, and where a separate editor still belongs in the workflow.

Keeping generated assets together still reduces handoffs. You can draft a voiceover, create a music bed, and generate matching image or video assets in one project before assembling the final timeline elsewhere.

What you can generate

OmniArt's audio models cover two production jobs:

  • Voiceover — narration, character lines, and multilingual dialogue from text, with controls that vary by speech model.
  • Music — full tracks or musical ideas directed by genre, mood, instrumentation, and structure.

Note

Some video models generate native audio as part of the video result. That is different from a standalone SFX generator: use the controls shown by the selected video model, and do not assume every model exposes audio.

The audio models on OmniArt

Different models win at different jobs. OmniArt brings them into one workspace so you can pick per task instead of per platform.

ModelBest forNotes
MiniMax Speech 2.8 HDHigh-fidelity voiceover and narrationStudio-grade clarity; the default for polished VO
MiniMax Speech 2.8 TurboFast drafts and high-volume dialogueQuick iteration when you're testing lines
Eleven Multilingual v2Multilingual voiceover with stable deliveryReliable across many languages
Eleven v3Expressive, emotionally varied performancesReach for it when delivery needs range
Eleven Turbo v2.5Low-latency speechGood for long scripts and rapid passes
MiniMax Music 2.6Full music tracks by genre and moodBackground scores and brand cues
ElevenLabs MusicStructured songs and loopsSection-aware music generation
Google Lyria 3 ProHigh-quality instrumental and cinematic musicScoring trailers and narrative video

The right choice depends on the brief: HD speech for a finished narration, Turbo for testing alternate lines, or a music model for the bed underneath. You can switch models without moving the rest of the project.

How to generate audio, step by step

  1. Choose Speech or Music in the audio workspace.
  2. Pick a model for the job. Use a speech model for spoken delivery and a music model for a score or song.
  3. Write a production brief. For speech, include the exact script and intended delivery. For music, describe genre, mood, instrumentation, pace, and structure.
  4. Generate and review. Check pronunciation, pacing, musical transitions, and whether the result leaves room for dialogue.
  5. Revise one variable at a time. Change delivery or structure deliberately instead of rewriting the whole brief after every take.
  6. Export the chosen assets and assemble them with picture, ambience, and SFX in your preferred video or audio editor.

Pairing audio with image and video

The useful handoff begins with a shared brief. For a faceless explainer, generate the voiceover first, then create visuals that match its pacing. For a product clip, generate a music bed with enough space for the message and add licensed or recorded SFX and ambience during the edit.

Tip

Build around the voiceover timing before polishing visuals. It is usually easier to cut generated clips to a stable narration than to force a finished narration into an already locked edit.

Getting started on OmniArt

Start with one short script. Generate two speech takes with different delivery choices, then create a music bed that supports the same mood. Export both assets, add any SFX or ambience in an editor, and mix the final piece against the picture. Open the audio workspace to create the voiceover or music layer, and use all AI video models in one workspace when the brief also needs generated footage.

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