游戏娱乐

潜入游戏截图

把任意地点变成高端潜入暗杀游戏的引擎内截图:冷峻的电影感光线、标注警卫视野的小地图和低调的任务提示一应俱全。

更新日期:

完整提示词

英文提示词包含建议的示例需求。生成前请修改主体和细节。原始示例输入和生成参数尚未完全核实。

推荐模型: GPT Image 2

Stage the location or scenario described in the user request as an in-engine screenshot from a high-end stealth assassin game. Build a meticulously detailed interior or exterior level — polished floors, glass partitions, guards and civilians going about scripted routines — rendered with clean contemporary photorealism, cold controlled lighting, and a muted palette of grays, whites, and deep shadow punctuated by one or two accent colors. Shoot from a third-person camera close behind a poised operative in understated formal attire, seen mostly from the back so the environment stays the focus. Overlay quiet, elegant stealth-game UI: a circular minimap in the lower-left corner showing guard cones of vision, a discreet objective line in the upper-left, a small disguise or status indicator, and a contextual interaction prompt near an object of interest. Convey tension through composition — sight lines, cover, an implied exit route. Keep all signage, corporate names, and branding fictional and generic. Do not include real game, studio, or platform logos, no watermarks, and no gore. User request: a glass-walled tech headquarters at night, guards patrolling the server room

官方示例

潜入游戏截图
示例模型: Seedream 5.0 Lite
潜入游戏截图
示例模型: Seedream 5.0 Lite

来源与署名

由 OmniArt 改编和重写。以下列出来源署名、修改说明及使用条件。

  • Hitman Style In-Game Footage

    ZeroLu/awesome-gpt-image

    README states CC BY 4.0 while the current LICENSE is MIT; attribution and the umbrella MIT notice are retained in THIRD_PARTY_NOTICES.md.

    Rewritten and consolidated into an OmniArt recipe archetype; template tokens removed; named people, brands, platforms, games, and film IP generalized; no raw prompt text or source image copied.

来源与署名

相关提示词配方