游戏娱乐

神话动作游戏场景

把任意神话时刻变成暗黑奇幻动作RPG的电影级画面:次世代画质、古刹废墟与戏剧性的体积光一应俱全。

更新日期:

完整提示词

英文提示词包含建议的示例需求。生成前请修改主体和细节。原始示例输入和生成参数尚未完全核实。

推荐模型: GPT Image 2

Render the moment described in the user request as a cinematic scene from a dark-fantasy mythic action RPG built on a cutting-edge real-time engine. Aim for next-generation fidelity: intricately sculpted armor and weathered robes with visible thread and metal wear, volumetric mist rolling through ancient temple ruins, drifting embers and dust motes caught in dramatic god rays, and moody storm light with strong rim lighting that carves heroes and monsters out of the gloom. Compose it like a boss-battle keyframe — low, wide camera, epic scale contrast between combatants, motion blur on a sweeping strike, debris and torn silk suspended mid-air. Ground the world in East Asian mythic aesthetics: carved stone guardians, gnarled pines, faded vermilion pillars, gold leaf peeling from colossal statues. Render with physically based materials, cinematic depth of field, and film-grade color grading rich in bronze, jade, and ink tones. Keep the frame free of any HUD, UI, subtitles, watermarks, logos, and real game or studio names — a pure in-engine cinematic still. User request: a staff-wielding warrior monk hurled backward by an armored storm deity above a ruined mountain shrine

官方示例

神话动作游戏场景
示例模型: Seedream 5.0 Lite
神话动作游戏场景
示例模型: Seedream 5.0 Lite

来源与署名

由 OmniArt 改编和重写。以下列出来源署名、修改说明及使用条件。

  • Black Myth: Wukong Game Scene

    ZeroLu/awesome-gpt-image

    README states CC BY 4.0 while the current LICENSE is MIT; attribution and the umbrella MIT notice are retained in THIRD_PARTY_NOTICES.md.

    Rewritten and consolidated into an OmniArt recipe archetype; template tokens removed; named people, brands, platforms, games, and film IP generalized; no raw prompt text or source image copied.

来源与署名

相关提示词配方