Game & hiburan

Tangkapan sandbox voxel

Ubah dunia atau karakter orisinal menjadi tangkapan sandbox voxel generasi baru dengan medan kubus, cahaya sinematik, makhluk asli, barang di tangan, dan HUD bertahan hidup lengkap.

Diperbarui:

Prompt lengkap

Prompt berbahasa Inggris dengan contoh permintaan. Sesuaikan subjek dan detail sebelum membuat kreasi. Input dan pengaturan contoh asli belum sepenuhnya terverifikasi.

Model yang disarankan: GPT Image 2

Render the world, activity, and original character described in the user request as a screenshot from a next-generation block-built voxel sandbox game. Construct the landscape entirely from cubic terrain, stepped vegetation, modular buildings, and original blocky creatures, but illuminate it with physically convincing sunlight, soft global bounce, volumetric clouds, atmospheric haze, water reflections, and detailed weather for a striking contrast between simple geometry and modern rendering. Use an immersive first-person view by default: show one cubic hand holding a user-specified original tool or item in the lower foreground, aim a small crosshair toward the main action, and frame the horizon for depth and exploration. Add a clean fictional survival HUD with hearts or health pips, an experience bar, a hunger meter, and a nine-slot hotbar filled with original item icons; keep every symbol crisp and avoid copying a known game's exact interface. Translate characters into consistent voxel proportions with low-resolution pixel-textured faces, hair, and clothing. For an avatar-focused request, present front, side, and back views on a simple block-world backdrop instead of the HUD scene. No trademarked mobs, signature weapons, franchise names, logos, watermarks, or photoreal rounded anatomy. User request: exploring a glowing mushroom valley with a copper compass during a thunderstorm

Contoh dari kami

Tangkapan sandbox voxel
Model contoh: Seedream 5.0 Lite
Tangkapan sandbox voxel
Model contoh: Seedream 5.0 Lite

Sumber dan atribusi

Diadaptasi dan ditulis ulang oleh OmniArt. Sumber, perubahan, dan ketentuan penggunaan tercantum di bawah.

  • 综合应用场景图 · @nicdunz

    freestylefly/awesome-gpt-image-2

    Repository code is MIT; its disclaimer says community content belongs to original authors/platforms and commercial reuse is not guaranteed.

    Rewritten and consolidated into an OmniArt recipe archetype; template tokens removed; named people, brands, platforms, games, and film IP generalized; no raw prompt text or source image copied.

  • 游戏界面截图 · @wolfaidev

    freestylefly/awesome-gpt-image-2

    Repository code is MIT; its disclaimer says community content belongs to original authors/platforms and commercial reuse is not guaranteed.

    Rewritten and consolidated into an OmniArt recipe archetype; template tokens removed; named people, brands, platforms, games, and film IP generalized; no raw prompt text or source image copied.

Sumber dan atribusi

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